V2 Rocket Launcher Scatter Terrain Piece

Today we’re going to be building a custom piece of terrain around an awesome 3D printable V2 rocket platform.

First thing you’ll want to do is grab this awesome model from thingiverse.
Trailer

V2 Rocket

These models seem a little too small to be stand alone pieces of scatter terrain on my board so I’m going to put them together on a base to make them into their own dedicated terrain pieces.

Creating a Launch Platform

Using some of my foam scratch building stuff I got right to work. First, I cut out the base that I wanted to use from some dollar store foam board and I spaced some foam blocks that would hold the launch platforms with enough room between them that they would look good. I think these platforms were meant to be semiportable historically so they have minimal infrastructure around them.

Next up I coated the whole thing in a layer of Scuptamold. I have been using this lately in order to give some rigidity to the cheap and easy to cut foam board. The foam board is way to flimsy normally but after a layer of sculptamold it’s perfect. It makes a light and rigid base to build up from.

You’ll want to check to make sure the sculptamold is fully dry. It shouldn’t be cold and wet to the touch. It takes a while to dry, sometimes a couple days if you make it really thick.
After the scupltamold dries we coat it in mod podge to seal it. This coating will keep the sculptamold from soaking up paint and becoming soft again. I mix in some paint to show where the modpodge has already been applied.
Next up is adding some texture to the base. I’ve been using a mix of different sands for this lately. Play sand, unsanded grout (from the hardware store), and some woodland scenic stones that are a larger size for diversity of super fine to course stone. These get glued on with standard white PVA glue.
Once everything dries again, we can start painting things. The focus is really meant to be these rockets so a basic paint job will work to get some color on the base. I went with a muddy field to match some of my other terrain.

$1 craft paint will do. Dark Brown, followed by a wash of watered down brown mixed with some black craft paint then a dry brush of tan and you’re done.

The concrete is painted a simple gray and I spread it around some to simulate charring from prior launches.

Launch Platforms Complete

Unloading Dock

For the loading dock I took a little bit of a different approach. I measured out the platforms with the already printed 3d models to make sure that everything would fit like I wanted, then I started the scuplamold work once everything was glued in place.

I was having some issues with the foam board not laying flat so I decided to weight it down with some heavy stuff that was handy. This would hopefully get the sculptamold to hold it steady once it was dry.
Next, texture the concrete structures. It probably would have been easier texture the foam when things were not glued together, but it wasn’t to much trouble. I balled up some aluminum foil and pressed it into the foam so that the texture was imprinted on the foam sticking through the sculptamold.

After that, coat everything in mod podge like we did with the launch platform. I used less sand on this one since it was supposed to be a more controlled compound but I used more grout to still give it some texture and I put some of the bigger rocks in like gravel.
My favorite piece of this one was that I decided to stick some misprinted 3d parts on it in order to add a little bit more diversity to it so that it would look a little more battle worn since it’s now part of an active battlefield.

Unloading Dock Complete

These two terrain pieces turned out really great and they definitely add some flavor to our gaming table that you’re not going to find anywhere else. Blending scratch building techniques with 3d printed parts yields fantastic results really quickly.

Mont
Mont

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